Actually, BC1=DXT1, BC2 = DXT3, BC3 = DXT5. What we need is support for the new BC7 format used in Skyrim SE, fallout 4, and presumably other games as well. it produces less compression artifacts than DXT5.
Please can you add support for this newer iterations of the DXT format? Thankyou.
EDIT: I ...
Search found 2 matches
- Mon Aug 13, 2018 3:21 pm
- Forum: MP - Suggestions
- Topic: Please add support for dds file with BCn format in MP
- Replies: 7
- Views: 4218
- Sun Sep 18, 2016 8:02 pm
- Forum: Classic - Bug Reports
- Topic: Unable to view certain types of DDS files
- Replies: 0
- Views: 1585
Unable to view certain types of DDS files
I have successfuly used XnView in the past to view all sorts of DDS files that come with games like Fallout 3 and Skyrim, but I am getting an error message with the normal _n.dds and _s.dds texture maps used in fallout 4 (the diffuse maps are still able to be viewed). The error message is: "DDS ...