The program already has support for the VTF texture format from Source Enigne 1. I would also like to see support for Source 2 - VTEX.
All required source format files can be found here => https://github.com/ValveResourceFormat/ ... urceFormat
Search found 88 matches
- Mon Oct 30, 2023 10:44 pm
- Forum: MP - Suggestions
- Topic: vtex format support (Source Engine 2)
- Replies: 0
- Views: 395
- Sun Sep 10, 2023 11:10 pm
- Forum: Closed/Resolved
- Topic: 0.99 x64: "Could not load file"
- Replies: 12
- Views: 1915
Re: 0.99 x64: "Could not load file"
Yes, it looks like it's working now.xnview wrote: ↑Fri Jun 16, 2023 4:09 pm This problem is supposed to be fixed in XnView MP 1.5.0 beta. Please check and confirm the bug fix here.
- Sun Feb 19, 2023 6:53 am
- Forum: New
- Topic: [1.4.2 x64] Excluded / Included folders don't work.
- Replies: 5
- Views: 811
Re: [1.4.2 x64] Excluded / Included folders don't work.
- Tue Feb 14, 2023 4:25 am
- Forum: New
- Topic: [1.4.2 x64] Excluded / Included folders don't work.
- Replies: 5
- Views: 811
- Sat Feb 11, 2023 11:37 pm
- Forum: New
- Topic: [1.4.2 x64] Excluded / Included folders don't work.
- Replies: 5
- Views: 811
[1.4.2 x64] Excluded / Included folders don't work.
I wanted to hide the system folders, such as the recycle bin on each of the drives, but adding these folders does not lead to anything. Even if you specify a regular folder that is not hidden and not system - it also continues to be displayed. Enabling/disabling the display of hidden folders does NO...
- Sat Feb 04, 2023 7:10 pm
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
Updated to version 1.4.2 64bit . Yes, now one version of the program can work as a plug-in and as a simple program at the same time. BUT - there was a bug, and specifically a bug with the VTF format. If there are about 20-30 such textures in a folder, then all firsts are generated without problems....
- Sun Jan 22, 2023 1:19 am
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
Yes, if disabled it works. But, accordingly, the program itself will open as a copy for each next picture. ok i'll fix the problem. But you have only one instance for TC not many, right? to be honest, I didn’t understand the question (language barrier), in general, it would not hurt to make sure th...
- Tue Jan 17, 2023 1:32 pm
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
Yes TC start another instance of XnView. Is it working with 'only one instance' disabled? Yes, if disabled it works. But, accordingly, the program itself will open as a copy for each next picture. what do you means? I mean, as a way around this problem, just keep another copy of the program and use...
- Tue Jan 10, 2023 10:42 am
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
no disable 'only one instance'? scr_10_01_2023_13_35_48.png It looks like another copy of the program is launched to work as a plugin, this happens with XnViewClassic, I just didn’t notice it, because. I only use it as a plugin. Too bad it works that way, I don't like multiple copies of the same pr...
- Tue Jan 03, 2023 1:17 pm
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
- Fri Dec 30, 2022 10:17 pm
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
Yes, I use the setting of only one instance, I don’t like it when several copies are opened, and then one of them overwrites all changes in the ini.
- Fri Dec 23, 2022 8:15 pm
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
It works very strangely. Generates literally 10-15 previews, and then just stays in the background and loads the processor by 8%. I'd rather use XnView Classic, it's at least stable. :? Strange, on which format? Xnviewmp completely ceases to function as a TC plugin when the program itself is runnin...
- Thu Dec 15, 2022 3:21 am
- Forum: Closed/Resolved
- Topic: 0.98: Can't be internal viewer for Total Commander
- Replies: 27
- Views: 5078
Re: 0.98: Can't be internal viewer for Total Commander
It works very strangely. Generates literally 10-15 previews, and then just stays in the background and loads the processor by 8%. I'd rather use XnView Classic, it's at least stable.
- Mon Sep 12, 2022 3:10 pm
- Forum: Closed/Resolved
- Topic: 1.02: program constantly freezes/hangs when playing or switch video
- Replies: 13
- Views: 5700
Re: 1.02: program constantly freezes/hangs when playing or switch video
no image? do you know the version of installed OpenGL? everything happens exactly the same as in the video, nothing has changed with the new version Regarding OpenGL, I have no idea where to look at the version. I went to AIDA64 there in the OpenGL section there are ticks for all versions from 1.1 ...
- Sun Sep 11, 2022 4:40 am
- Forum: Closed/Resolved
- Topic: 1.02: program constantly freezes/hangs when playing or switch video
- Replies: 13
- Views: 5700
Re: 1.02: program constantly freezes/hangs when playing or switch video
It looks like nothing has changed, I downloaded version 1.3 x64 today and I get the same problem with the program freezing when clicking on a video. https://newsgroup.xnview.com/viewtopic.php?p=179926#p179926 no image? do you know the version of installed OpenGL? everything happens exactly the same...