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gflLoadBitmapFromHandle
Posted: Wed Oct 06, 2004 2:23 pm
by Ash
Hi,
VERY good soft (thank you), but very small 'help'.
I want to receive an information about load process and have a chance to abort it. I see the solution of this problem in use the 'gflLoadBitmapFromHandle' - function.
Question: in structure 'GFL_LOAD_PARAMS' -> fields ' (GFL_READ_CALLBACK) Read, Tell, Seek' : what is this functions prototype?
Re: gflLoadBitmapFromHandle
Posted: Wed Oct 06, 2004 2:40 pm
by xnview
Ash wrote:VERY good soft (thank you), but very small 'help'.
Thanks
I want to receive an information about load process and have a chance to abort it. I see the solution of this problem in use the 'gflLoadBitmapFromHandle' - function.
Question: in structure 'GFL_LOAD_PARAMS' -> fields ' (GFL_READ_CALLBACK) Read, Tell, Seek' : what is this functions prototype?
You can't with gflLoadBitmapFromHandle! These functions are used when you want to use your own IO functions.
The next release will have a callback to be able to abort a load process.
Pierre.
gflLoadBitmapFromHandle
Posted: Wed Oct 06, 2004 3:08 pm
by Ash
You wrote:
These functions are used when you want to use your own IO functions
well, if 'read' function will put in buffer only first 10K (all *.jpg file is 100K), what gflLoadBitmapFromHandle will do?
(i hope, it request last 90K on next step)
... by the way.... the "Tell"-function: what it doing?
Thank you!
Re: gflLoadBitmapFromHandle
Posted: Wed Oct 06, 2004 4:10 pm
by xnview
Ash wrote:well, if 'read' function will put in buffer only first 10K (all *.jpg file is 100K), what gflLoadBitmapFromHandle will do?
(i hope, it request last 90K on next step)
No, read callback works like read/fread file IO.
... by the way.... the "Tell"-function: what it doing?
It's to know where we are in the data, like ftell.
Pierre.
Re: gflLoadBitmapFromHandle
Posted: Wed Oct 06, 2004 4:25 pm
by Guest
Thank you for your answer.