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[fixed] CheckerColor# has red and blue channels reversed

Posted: Mon Sep 14, 2009 5:47 pm
by ckv
CheckerColor1 and CheckerColor2 options are using reversed red and blue channels. Meanin that red is used as blue and blue as red (BGR).

Example: If you set CheckerColor1=255 which should result red checker, but instead you get blue checker.

The problem exist with both colour coded and non-coded values.

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 7:20 pm
by Clo
:arrow: ckv

:) Hello !

• I think that you might set a complete colour code… For instance, here I have :
[View]
CheckerColor1=#FFD7FF
CheckerColor2=#FFFFE7
… and that works perfectly…

:mrgreen: KR
Claude
Clo

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 7:31 pm
by ckv
Clo wrote::arrow: ckv

:) Hello !

• I think that you might set a complete colour code… For instance, here I have :
[View]
CheckerColor1=#FFD7FF
CheckerColor2=#FFFFE7
… and that works perfectly…

:mrgreen: KR
Claude
Clo
It is a complete colour code. It is just a non-coded color value and it translates to 255 0 0 or #FF0000 as a coded value. If you use any of these values 255, 255 0 0 or #FF0000 you should get a fully red checker, but instead you get blue checker.

In your example CheckerColor1 has same value for red and blue, so sure it works. But CheckerColor2 has different values and this is what it looks like on my screen .

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 7:45 pm
by XnTriq
:bugconfirmed: I had noticed that too, but I forgot to report it. Thanks, ckv!

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 8:35 pm
by ckv
ckv wrote:It is a complete colour code. It is just a non-coded color...
:mrgreen: lol

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 8:51 pm
by Clo
:arrow: ckv

:) Again…
…But CheckerColor2 has different values and this is what it looks like on my screen (light blue)
• Here it's "cream" on MY screen as it should !
- Gentlemen, I guess that something is wrong in your machines… or your graphic cards settings… Image

:mrgreen: KR
Claude
Clo

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 9:35 pm
by ckv
Clo, if you set CheckerColor1=#FF0000, do you get red checkers?

Re: CheckerColor# options has red and blue channels reversed

Posted: Mon Sep 14, 2009 9:55 pm
by oops66
ckv wrote:CheckerColor1 and CheckerColor2 options are using reversed red and blue channels. Meanin that red is used as blue and blue as red (BGR).
Right, I have the same problem here.

Re: CheckerColor# options has red and blue channels reversed

Posted: Tue Sep 22, 2009 10:00 pm
by XnTriq
ckv wrote:CheckerColor1 and CheckerColor2 options are using reversed red and blue channels. Meanin that red is used as blue and blue as red (BGR).
ToolbarBackColor has the same bug.

oops again.

Posted: Wed Sep 23, 2009 4:40 am
by marsh
Please disregard my post.

Re: CheckerColor# options has red and blue channels reversed

Posted: Sat Nov 14, 2009 9:59 pm
by ckv
Not fixed in XnView 1.97 beta.

Only the # or $ formated colors work with CheckerColor1 / CheckerColor2 settings, but raw color and R G B formated values still doesn't work. E.g. CheckerColor1=16711680 or CheckerColor1=0 0 255 should result blue checker, but instead it's red.


This fix also caused a regression with all other formated # and $ color entries.

Example:
TreeBackColor=#0000FF
TreeFontColor=#FFFF00
TreeFontHiColor=#FF0000
These settings should result a folder tree that should look like this:
Image

But in XnView 1.97 beta it looks like this:
Image


Looks like this bug is fixed in the wrong place, as this quote from the changelog hints "INI Color entry with # or $ are reversed"

The problem was not that all # or $ formated colors are reserved, but only CheckerColor1 and CheckerColor2 color entries are reserved. Even the raw non fromated values are reserved with these two settings.

Re: CheckerColor# options has red and blue channels reversed

Posted: Sun Nov 15, 2009 1:18 pm
by xnview
ckv wrote:Not fixed in XnView 1.97 beta.
Ok, i've not fixed the good thing. Could you send me your email by PM, please?

Re: CheckerColor# options has red and blue channels reversed

Posted: Fri Nov 27, 2009 11:52 am
by ckv
Fixed in XnView 1.97 beta 4