Pan with mouse doesn't allow to see the entire picture
Posted: Thu Jan 21, 2016 2:26 pm
this is directly related to this post.
I'm voicing it here because this shortcoming is particularly annoying, and could be considered a "bug".
the only changes I made to default install is assigning the left mouse button to "move picture".
When the viewer fit mode is set to "large only" a left click zoom the picture to 100% (which is great).
Now when moving the mouse with the left button still pressed I can simply pan the picture to examine it a 100%.
this is a great workflow, you navigate with the scroll wheel between picture see them entirely and simply press the mouse to zoom at 100% and pan arround
BUT, the problem with the way the "move picture" works with the mouse input is that in many cases you can't pan to the edges of the picture.
that is when the pictures boundaries expanding outside the window is beyond the distance you can make with your mouse.
the solution would be to implement a translation of the picture that would be linked to the relative position of the mouse to the window.
ie: when the pointer is in the top left window corner you'd have the top left corner of the picture there to (or bottom right picture in the bottom right window corner - if you're into inverse moves)
would you consider implementing such a feature ?
thanks a lot.
Thibaud
I'm voicing it here because this shortcoming is particularly annoying, and could be considered a "bug".
the only changes I made to default install is assigning the left mouse button to "move picture".
When the viewer fit mode is set to "large only" a left click zoom the picture to 100% (which is great).
Now when moving the mouse with the left button still pressed I can simply pan the picture to examine it a 100%.
this is a great workflow, you navigate with the scroll wheel between picture see them entirely and simply press the mouse to zoom at 100% and pan arround
BUT, the problem with the way the "move picture" works with the mouse input is that in many cases you can't pan to the edges of the picture.
that is when the pictures boundaries expanding outside the window is beyond the distance you can make with your mouse.
the solution would be to implement a translation of the picture that would be linked to the relative position of the mouse to the window.
ie: when the pointer is in the top left window corner you'd have the top left corner of the picture there to (or bottom right picture in the bottom right window corner - if you're into inverse moves)
would you consider implementing such a feature ?
thanks a lot.
Thibaud