Transform Thumbnails (while preserving source image)
Posted: Thu Oct 28, 2021 1:13 am
This has been requested in the past, but the threads are old and I wasn't sure if I should bump old threads or not, so I'm starting a new one.
I have images that are saved in SGI format for a video game mod I am working on. For some reason, the images are rotated 180 degrees and flipped horizontally in their original form. I would love to be able to browse a folder of SGI images in XnView and have them display in the correct orientation on my screen while leaving the original file untouched. In a perfect world, the program would allow the user to configure transform settings for thumbnails for a specific file extension (i.e. only rotate/flip SGI images, leaving other image types alone). I guess I should ask- is there a way to store orientation information for a group of files that don't natively support EXIF metadata and then have XnView use that orientation info for thumbnails?
Thanks
I have images that are saved in SGI format for a video game mod I am working on. For some reason, the images are rotated 180 degrees and flipped horizontally in their original form. I would love to be able to browse a folder of SGI images in XnView and have them display in the correct orientation on my screen while leaving the original file untouched. In a perfect world, the program would allow the user to configure transform settings for thumbnails for a specific file extension (i.e. only rotate/flip SGI images, leaving other image types alone). I guess I should ask- is there a way to store orientation information for a group of files that don't natively support EXIF metadata and then have XnView use that orientation info for thumbnails?
Thanks