Why i can't open my bmf file

Ask for help and post your question on how to use XnView Classic.

Moderators: XnTriq, xnview

Post Reply
Posts: 1
Joined: Sat Feb 04, 2012 11:04 am

Why i can't open my bmf file

Post by tnguyen178 » Sat Feb 04, 2012 11:11 am

I have installed ATTACK ON PEARL HARBOR PC GAME and i want to see some directories .bmf. One of my friend intro me to XnView but when i open the file an error show. I do follow it but I still have error. Someone help me please

Posts: 2443
Joined: Sun May 15, 2005 6:31 am

Re: Why i can't open my bmf file

Post by marsh » Sat Feb 04, 2012 11:04 pm

Confirmed. But, handling of files has been described as being limited to preview (thumbnail) in older topics (as they are proprietary):
- Corel .bmf files
- Still can not read BMF format
- Handling limited Corel format support

User avatar
Moderator & Librarian
Posts: 5575
Joined: Sun Sep 25, 2005 3:00 am
Location: Ref Desk

Re: Why i can't open my bmf file

Post by XnTriq » Sun Feb 05, 2012 5:30 pm

The BMF plug-in enables XnView to display files saved with Dmitry Shkarin's lossless/near-lossless image compression utility.
BMF_read.dll and Xbmf.dll have to be placed Plugins subfolder.

AFAIK, XnView doesn't support Corel Clipart Gallery BMFs (“Binary Material File”?), Byte Map Fonts or 3D models (“Binary Mesh File”?) as used in games like The Sims, Serious Sam or Attack on Pearl Harbor.

Post Reply