Fenix/Bennu Graphics Formats

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splinter
Posts: 2
Joined: Thu Aug 28, 2008 5:30 am

Fenix/Bennu Graphics Formats

Post by splinter » Thu Aug 28, 2008 5:45 am

Hi!
Let me introduce me... I was maintain of Fenix proyect in last years, and now continue it with the name of "Bennu Game Development" (http://forum.bennugd.org/)... I too made some questions in this forum time ago, zx (.scr) and other creation plugin problems...
This post is only for thanks you by Fenix/Bennu graphics formats supports...
Soon I'll include new graphics formats, and I'll share this formats info with you, and I'll thanks you for include support for they in the future versions of your work...
Greetings
Splinter

PS: Sorry for my bad english.

splinter
Posts: 2
Joined: Thu Aug 28, 2008 5:30 am

Post by splinter » Wed Oct 15, 2008 1:17 am

Well, I again


MAP 32 bits... format is identical of MAP16... but header start with m32 instead of m16 like are map of 16... and pixels are of 32bits...

FPG 32 bits... are same thing... f32 instead of f16... pixel 32 bits...

Thanks if you decide support this formats...

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