SDK for Read/Write Plugins (Windows)

Discussions on GFL SDK, the graphic library for reading and writing graphic files

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xnview
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SDK for Read/Write Plugins (Windows)

Postby xnview » Fri Oct 24, 2003 8:23 am

Hello,
A SDK (for developer) is available. It allows you to develop Plugins to read/write your own picture format.
Regards. Pierre.

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crazytb
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Postby crazytb » Sun Nov 02, 2003 4:49 pm

Where can I find it? What is needed to write a plugin? Which language? Is it cross-platform?

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xnview
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Postby xnview » Wed Nov 12, 2003 2:42 pm

crazytb wrote:Where can I find it? What is needed to write a plugin? Which language? Is it cross-platform?

You can find it on : http://www.xnview.com/download/PluginsSDK-win.zip
Currently only for Windows.
Pierre

josei

Postby josei » Thu Nov 27, 2003 10:26 pm

xnview wrote:
crazytb wrote:Where can I find it? What is needed to write a plugin? Which language? Is it cross-platform?

You can find it on : http://www.xnview.com/download/PluginsSDK-win.zip
Currently only for Windows.
Pierre

Hello. I am sorry but that plugin is not on that page. I have a format that gflsdk can not read and I am very interested.

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xnview
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Postby xnview » Fri Nov 28, 2003 4:09 am

Hello. I am sorry but that plugin is not on that page. I have a format that gflsdk can not read and I am very interested.

The link is fixed!
Pierre.

DarkSide

Postby DarkSide » Sun Jun 11, 2006 12:59 pm

i've compiled the example plugin with BCC5.5, but it didn't work. is this SDK correct? i've got latest GFL.

tnx.

Splinter

Postby Splinter » Tue Jun 20, 2006 3:18 am

Don't work... please fix the sdk... the sdk version said 1.65... and the current version is 1.82...

:(

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foxyshadis
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Postby foxyshadis » Mon Dec 04, 2006 11:52 am

Pierre, would it be possible to offer the jasper jp2 plugin as an sdk? Besides having a working plugin sdk (although much more complex than this example), I'm also interested in working to optimize it, and in building a plugin that can be used in the export dialog.

Zai++
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Postby Zai++ » Tue May 22, 2007 12:12 pm

Hello.
Is Plugins SDK currently available?
The link
http://www.xnview.com/download/PluginsSDK-win.zip
is bad.

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xnview
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Postby xnview » Tue May 22, 2007 1:26 pm

Zai++ wrote:Hello.
Is Plugins SDK currently available?
The link
http://www.xnview.com/download/PluginsSDK-win.zip
is bad.

The good link is :
http://www.xnview.com/download/plugins/ ... DK-win.zip
Pierre.

myst
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Postby myst » Sat Aug 11, 2007 7:35 pm

Is it possible to add a possibility(ups..) to read file data/information from memory?

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xnview
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Postby xnview » Mon Aug 13, 2007 7:37 am

myst wrote:Is it possible to add a possibility(ups..) to read file data/information from memory?

You have all gflLoad*FromMemory
Pierre.

myst
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Postby myst » Tue Aug 14, 2007 6:55 pm

I mean possibilty to write a plugin which reads file from memory, I found only this:
void * API gfpLoadPictureInit( LPCSTR filename )
Maybe this sdk is only for xnView? I thought it is for both xnView and GFL library..

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xnview
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Postby xnview » Wed Aug 15, 2007 7:01 am

myst wrote:I mean possibilty to write a plugin which reads file from memory, I found only this:
void * API gfpLoadPictureInit( LPCSTR filename )
Maybe this sdk is only for xnView? I thought it is for both xnView and GFL library..

You can use it with GFL too, but right it's from file
Pierre.

Ben321
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Re: SDK for Read/Write Plugins (Windows)

Postby Ben321 » Fri Jul 30, 2010 2:11 pm

Is it possible for you guys to release a plugin SDK that is meant to be compiled in Visual Basic? I have no clue how to use C, but would still like to make my own plugins.


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