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Posted: Thu Dec 20, 2007 8:05 pm
by Defenestration
Many thanks Pierre. I missed your post asking for beta-testers for the unicode version. I will get testing and let you know how it goes.
I see there are three versions of GFL 2.80 now:
Win32, Win64 and Unicode.
Do the Win32 and Win64 versions have the unicode functions ?
Posted: Fri Dec 21, 2007 7:52 am
by xnview
Defenestration wrote:Many thanks Pierre. I missed your post asking for beta-testers for the unicode version. I will get testing and let you know how it goes.
I see there are three versions of GFL 2.80 now:
Win32, Win64 and Unicode.
Do the Win32 and Win64 versions have the unicode functions ?
Currently i have built only the win32 for unicode
Posted: Fri Dec 21, 2007 8:57 am
by Defenestration
Sorry to be a pain, but if it's not too much trouble would it be possible to get a Win64 Unicode build as I do all my development on XP Pro x64 and target x64 for my testing (as I like to use native x64 applications where possible) ?
Thanks in advance!
Posted: Wed Dec 26, 2007 3:08 pm
by xnview
Defenestration wrote:Sorry to be a pain, but if it's not too much trouble would it be possible to get a Win64 Unicode build as I do all my development on XP Pro x64 and target x64 for my testing (as I like to use native x64 applications where possible) ?
Thanks in advance!
I've uploaded a 64bits unicode version
HERE
Posted: Tue Mar 04, 2008 11:17 am
by pber
Are plugins supported ? I don't think so, I can't load files that require plug ins on a 64-bit computer.
Posted: Tue Mar 04, 2008 12:41 pm
by xnview
pber wrote:Are plugins supported ? I don't think so, I can't load files that require plug ins on a 64-bit computer.
Which plugin? The JPEG2000 plugin?
Posted: Tue Mar 04, 2008 2:18 pm
by pber
The exr plugin is not compatible with the 64-bit version of the gfllib
Posted: Mon Sep 01, 2008 8:24 pm
by jerry2
I can not find a library for 64-bit Windows 2008. Is there one?
Posted: Tue Sep 02, 2008 9:43 am
by xnview
jerry2 wrote:I can not find a library for 64-bit Windows 2008. Is there one?
You have it on my website
Posted: Tue Sep 02, 2008 10:47 am
by jerry2
I find only soruce code, not the compiled version. I do not know unfortunately what do I need to compile it to make a .dll.
Posted: Wed Sep 03, 2008 7:55 am
by xnview
source code???
You have dll for 64bits in the zip package
Posted: Wed Sep 03, 2008 10:57 am
by jerry2
You mean:
http://download.xnview.com/GflAx-win.zip
I find only 32-bit dll there or at least one dll, not two.
Posted: Wed Sep 03, 2008 10:59 am
by xnview
Sorry, GFLAx doesn't exists for 64bits
Posted: Wed Sep 03, 2008 1:21 pm
by jerry2
? You said it is on your website, now you say it doesn't exists. The question in topic is about the SDK (compiled). Is there nay plan to compile to binary? Thanx
Jerry
Posted: Wed Sep 03, 2008 1:26 pm
by xnview
jerry2 wrote:? You said it is on your website, now you say it doesn't exists. The question in topic is about the SDK (compiled). Is there nay plan to compile to binary? Thanx
Only GFK SDK is available for 64bits, you have not told me that you search GFLAx
