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64 bits library

Posted: Tue Jul 03, 2007 10:42 am
by ChrisG
Is the GFL library available for 64 bits Windows systems ?

Chris.

Re: 64 bits library

Posted: Tue Jul 03, 2007 12:53 pm
by xnview
ChrisG wrote:Is the GFL library available for 64 bits Windows systems ?
I'll build soon a 64bits for windows...

Posted: Sun Aug 19, 2007 7:45 pm
by linojr99
It's great to hear there will be a 64 bit version. Do we know how long before it's released?

Posted: Wed Aug 22, 2007 9:23 am
by xnview
linojr99 wrote:It's great to here there will be a 64 bit version. Do we know how long before it's released?
I'll try to release it for september

Posted: Thu Oct 11, 2007 10:29 pm
by Defenestration
Any update on when the new version of GFL SDK will be released with support for 64-bit OS's (eg. XP Pro x64, Vista x64) and also Unicode support (at least for Windows) ?

Unicode thread: http://newsgroup.xnview.com/viewtopic.php?t=12909

Windows 64 bit version

Posted: Mon Nov 05, 2007 11:24 pm
by linojr99
IS there an update on when we can expect to see a Windows :?: 64 bit version

Re: Windows 64 bit version

Posted: Tue Nov 06, 2007 1:11 pm
by xnview
linojr99 wrote:IS there an update on when we can expect to see a Windows :?: 64 bit version
I'll try to upload a new version in 1 month (with 64 bits version)

Re: Windows 64 bit version

Posted: Sun Nov 11, 2007 3:04 am
by Defenestration
xnview wrote:
linojr99 wrote:IS there an update on when we can expect to see a Windows :?: 64 bit version
I'll try to upload a new version in 1 month (with 64 bits version)
Looking forward to it. Will it also support Unicode on Windows (eg. same two GFL DLL's support both ANSI and Unicode) ?

Re: Windows 64 bit version

Posted: Sun Nov 11, 2007 8:18 am
by xnview
Defenestration wrote:
xnview wrote:
linojr99 wrote:IS there an update on when we can expect to see a Windows :?: 64 bit version
I'll try to upload a new version in 1 month (with 64 bits version)
Looking forward to it. Will it also support Unicode on Windows (eg. same two GFL DLL's support both ANSI and Unicode) ?
For gflLoadBitmap, gflSaveBitmap?

Posted: Sun Nov 11, 2007 11:16 pm
by Defenestration
I need Unicode versions of the following functions (all which deal with filepaths) in both a 32-bit and 64-bit version of GFL:

gflSetPluginsPathname()
gflGetFileInformation()
gflLoadBitmap()
gflLoadThumbnail()
gflSaveBitmap()
gflLoadBitmapintoDIB()
gflLoadBitmapintoDDB()


There are other functions which could also have Unicode versions (eg. gflFileCreate(), gflLoadIPTC(), gflSaveIPTC(), etc.), as well as functions/data structures which could be changed into Unicode (eg. Bitmap comments, EXIF Name/Value, etc.), but I don't need that at the moment. However, it would be nice if GFL (and XnView as well) was made fully Unicode aware in the future.

Thanks in advance! :)

Posted: Sun Nov 11, 2007 11:21 pm
by Defenestration
Defenestration wrote:I need Unicode versions of the following functions (all which deal with filepaths) in both a 32-bit and 64-bit version of GFL:

gflSetPluginsPathname()
gflGetFileInformation()
gflLoadBitmap()
gflLoadThumbnail()
gflSaveBitmap()
gflLoadBitmapintoDIB()
gflLoadBitmapintoDDB()
For backwards compatibility, just keep the ANSI functions named as is, and append a letter 'U' to the end of each new Unicode function (eg. gflSetPluginsPathnameU(), gflLoadBitmapU(), etc.).

64 BIT

Posted: Thu Dec 13, 2007 10:40 pm
by linojr99
Sorry to keep asking but are you close to releasing a new Windows 64 bit version?

Re: 64 BIT

Posted: Fri Dec 14, 2007 1:56 pm
by xnview
If you are interested by GFL SDK with unicode support, please contact me to test the beta version...

64 bit

Posted: Sun Dec 16, 2007 1:04 am
by linojr99
Sorry no I'm interested in the DLL 64 bit version same as your windows 32 bit but for windows 64 bit.

When do you believe at will be ready?

Re: 64 bit

Posted: Mon Dec 17, 2007 8:10 am
by xnview
linojr99 wrote:Sorry no I'm interested in the DLL 64 bit version same as your windows 32 bit but for windows 64 bit.

When do you believe at will be ready?
I'll release it this week