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[1.50β] Spin controls and decimal increments

Posted: Fri Aug 24, 2012 8:45 pm
by XnTriq
When I add “Gammasat” to the actions, the spin buttons make the intensity jump from 1.00 to 2.00 etc.
I'd expect it to increase/decrease in decimal increments (as with the “Rotate” action).

Re: [1.50β] Spin controls and decimal increments

Posted: Mon Aug 27, 2012 8:24 am
by xnview
right

Re: [1.50β] Spin controls and decimal increments

Posted: Tue Sep 04, 2012 11:45 pm
by XnTriq
This bug is fixed in the final release.

There are still a few issues remaining, though:
  1. The reset button has no tooltip.
  2. When I highlight or delete the value in the field for Intensity and start typing a new value, .00 is added automatically.
  3. The scale for Intensity ends at 5.00, but the value can be increased up to 99.99 with the spin controls.
  4. This is what happens if I manually enter 0.07 into the field and then increase the value with the spin buttons:
    • 0.07/0.17/0.27/0.37/0.47/
      0.56/0.66/0.76/0.86/0.96/1.06/
      1.12/1.22/1.32/1.42/1.52/1.62/1.7/1.82/1.92/2.02/2.12/2.22/
      2.31/2.41/
      2.50/2.60/2.70/2.80/2.90/3.00/3.10/3.20/3.30/3.40/3.50/3.60/3.70/3.80/3.90/4.00/
      4.09/
      4.18/
      4.26/
      4.34/
      4.43/
      4.51/
      4.59/
      4.68/
      4.76/
      4.84/
      4.93/
      5.00/5.10/5.20/5.30/5.40/5.50/5.60/5.70/5.80/5.90/6.00/ etc.

Re: [1.50β] Spin controls and decimal increments

Posted: Wed Sep 05, 2012 6:09 am
by xnview
XnTriq wrote: [*]When I highlight or delete the value in the field for Intensity and start typing a new value, .00 is added automatically.
[*]This is what happens if I manually enter 0.07 into the field and then increase the value with the spin buttons:
Here it's a Qt widget problem....

Re: [1.50β] Spin controls and decimal increments

Posted: Wed Sep 05, 2012 10:00 pm
by XnTriq
xnview wrote:Here it's a Qt widget problem....
Thought so :|
XnTriq wrote:
  • The scale for Intensity ends at 5.00, but the value can be increased up to 99.99 with the spin controls.
This bug is fixed in v1.51 :bugfixed: