Pierre, are you saying the bug is fixed ??
What version (beta ??) are you referring to ?
I tried it with beta 5 I believe .
René
Search found 174 matches
- Tue Dec 19, 2006 8:07 pm
- Forum: Classic - Bug Reports
- Topic: Writing DDS image format has major errors
- Replies: 10
- Views: 3072
- Tue Dec 19, 2006 6:38 pm
- Forum: Classic - Bug Reports
- Topic: Writing DDS image format has major errors
- Replies: 10
- Views: 3072
I have placed a similar DDS texture on my website,
it is rarred to conserve space.
http://members.home.nl/ramekers/Earth8k.rar
Just resize the original 8K DDS file (50% for example), save it into DDS format, and reload the smaller DDS file again !!
René Ramekers[/img]
it is rarred to conserve space.
http://members.home.nl/ramekers/Earth8k.rar
Just resize the original 8K DDS file (50% for example), save it into DDS format, and reload the smaller DDS file again !!
René Ramekers[/img]
- Thu Aug 17, 2006 2:14 pm
- Forum: Classic - Bug Reports
- Topic: Writing DDS image format has major errors
- Replies: 10
- Views: 3072
Yes , this one is "only" 8 MB, problem is the same is te bigger one:
http://members.home.nl/ramekers/Earth8k.zip
René
http://members.home.nl/ramekers/Earth8k.zip
René
- Thu Aug 17, 2006 9:56 am
- Forum: Classic - Bug Reports
- Topic: Writing DDS image format has major errors
- Replies: 10
- Views: 3072
- Sat Aug 12, 2006 2:42 pm
- Forum: Classic - Bug Reports
- Topic: Writing DDS image format has major errors
- Replies: 10
- Views: 3072
Writing DDS image format has major errors
the latest version can read DDS (type DXT1) OK , but saving the same image
in DDS DXT1 format gets data (colors) all scrambled up.
Not sure about other DDS types, anyone ??
René
V1.90 <x>
in DDS DXT1 format gets data (colors) all scrambled up.
Not sure about other DDS types, anyone ??
René
V1.90 <x>
- Tue Aug 01, 2006 4:29 pm
- Forum: Classic - General Support
- Topic: Conversion of PGM (16 bits) to JPEG2000
- Replies: 14
- Views: 9819
I agree totally, that is exactly why it is far more difficult to do then 24 bit RGB, but still I think it would be very nice to be able to display such images and do some manipulations (scaling , filtering and such) without losing
the high pixel-depth resolution;
saving of the resulting image would ...
the high pixel-depth resolution;
saving of the resulting image would ...
- Tue Aug 01, 2006 10:11 am
- Forum: Classic - General Support
- Topic: Conversion of PGM (16 bits) to JPEG2000
- Replies: 14
- Views: 9819
- Fri May 12, 2006 3:38 pm
- Forum: Classic - Suggestions
- Topic: writing DDS file with alpha -channel
- Replies: 3
- Views: 1849
- Fri May 12, 2006 11:07 am
- Forum: Classic - Suggestions
- Topic: writing DDS file with alpha -channel
- Replies: 3
- Views: 1849
writing DDS file with alpha -channel
Hello XNviewers,
I have a question about XNVIEW reading & writing DDS files.
Normally this goes well, but when the DDS file contains the fourth layer (alpha channel) saving of the DDS only seems to save the first 3 layers (RGB ?) .
Reading the DDS file shows that the alpha-channel is correctly ...
I have a question about XNVIEW reading & writing DDS files.
Normally this goes well, but when the DDS file contains the fourth layer (alpha channel) saving of the DDS only seems to save the first 3 layers (RGB ?) .
Reading the DDS file shows that the alpha-channel is correctly ...