BLP Processing

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blpuser
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Joined: Sun Mar 21, 2010 10:39 pm

BLP Processing

Post by blpuser »

I am currently working on a personal project which requires me to convert hundreds of BLP images into PNG format. I had a tool which lets me convert the files one by one, but I decided to switch to XnView because of it's batch processing capability.

However, I am currently unable to open or convert any of my BLP files with XnView. I simply get the message: Error reading the file <image.blp>. Is there perhaps some setting that I need to tweak to allow for reading BLP files?


Thanks in advance.
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xnview
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Re: BLP Processing

Post by xnview »

Do you have enabled option/General>Display all file format?
Please send me some BLP?
Pierre.
kokoilie
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Joined: Fri Dec 18, 2015 7:56 am

Re: BLP Processing

Post by kokoilie »

I'm noticing that the issue is not fixed yet and the original poster is not responding so here is an example file that gives the same error to me (I'm using the latest version of XnView downloaded a few minutes ago). Hope this helps!

Edit: the file upload doesn't show, is there another way to upload it?
cday
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Re: BLP Processing

Post by cday »

kokoilie wrote:I'm noticing that the issue is not fixed yet and the original poster is not responding so here is an example file that gives the same error to me (I'm using the latest version of XnView downloaded a few minutes ago). Hope this helps!

Edit: the file upload doesn't show, is there another way to upload it?
There is a quick guide to uploading attachments here, the maximum file size is currently 2MiB and you will probably need to place .blp files in a ZIP file. Alternatively, you could upload the file to a file hosting service and post a link.
kokoilie
Posts: 2
Joined: Fri Dec 18, 2015 7:56 am

Re: BLP Processing

Post by kokoilie »

Thanks, cday!
placing it in a zip file worked
Attachments
FacialLowerHair00_00.zip
This should be human facial hair texture from Warlords of Draenor
(7.06 KiB) Downloaded 46 times
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xnview
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Re: BLP Processing

Post by xnview »

ok, i'll check
Pierre.
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