Tiling of seamless textures

Ideas for improvements and requests for new features in XnView Classic

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xnv_gotcha
Posts: 3
Joined: Wed Jan 23, 2008 7:32 am

Tiling of seamless textures

Post by xnv_gotcha »

would it be possible to have a button that reapeats a bitmap to all sides? I make textures for games and a tiling feature to check if the textures are seamless would be great. As an example of what I mean check out
the prog "Amp tile viewer", http://www.ampsoft.net/

cheers
Victor Jetten
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Re: tiling of seamles textures

Post by xnview »

xnv_gotcha wrote:would it be possible to have a button that reapeats a bitmap to all sides? I make textures for games and a tiling feature to check if the textures are seamless would be great. As an example of what I mean check out
the prog "Amp tile viewer", http://www.ampsoft.net/

cheers
Victor Jetten
So similar as 'create strip' but with same picture?
Pierre.
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Troken
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Joined: Thu Feb 09, 2006 10:18 am
Location: Sweden

Post by Troken »

Would be a nice little feature. It's like create strip, but both vertical and horizontal. For instance for making wallpapers from a texture, or creating textures for gaming and 3D-graphics.
xnv_gotcha
Posts: 3
Joined: Wed Jan 23, 2008 7:32 am

Post by xnv_gotcha »

yes and I don't want to create a strip just check if the texture repeats itself seamlesly to all sides, so the feature wouldn't alter the bitmap, just show it in a particular way. Zooming out would cause more repetitions to be shown.
simurqq
Posts: 1
Joined: Sun Sep 26, 2010 9:06 pm

Re: Tiling of seamless textures

Post by simurqq »

Hi all,

Any news on this? I know, this post is quite old and the feature requested here may already be implemented in xnview. It would be very useful if one needs to seamless join/combine/tile thousands of images both vertically and horizontally at the same time. I've tried creating strip of images but xnview allows combining them EITHER horizontally or vertically only, not both simultaneously. This is what I would like to achieve:

E.g.: Let's say I have 100 images of the same pixel size, format, resolution, etc. After combining the first 10 images vertically (a1, a2, a3 ... a10), the program or script must switch to the next ten and combine another set of images in the same way (vertically) but at the same time align this new vertical set (b1, b2, b3 ... b10) horizontally with the previously created set - regardless of how many images (reasonably) added to the program by the user. Namely:

Code: Select all

a1 -> b1 -> c1
a2 -> b2 -> c2
a3 -> b3 -> c3
...
a10 -> b10 -> c10
Hope the explanation was understandable. Thank you!

Rustam
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