
slightly optimized previous proposal for 16x16

Moderators: helmut, XnTriq, xnview
Not a problem, at this tiny level 16x16 (almost never used) an exception can be made :thibaud wrote:may I express some concern regarding the readability of this icon at 16x16.
slightly optimized previous proposal for 16x16
Normal, it's mostly a 12x12 level samplethibaud wrote:...
I'm sorry but I don't think the readability has improved at all with your changes on the 16x16
hi,thibaud wrote:may I express some concern regarding the readability of this icon at 16x16.
slightly optimized previous proposal for 16x16
xnview ([url=http://newsgroup.xnview.com/viewtopic.php?p=72691#p72691]History of XnView?[/url]) wrote:The first line of code was in the format's library used by XnView, XnView pocket, NConvert, GFLSDK, ... on an Atari, perhaps in 1990. A first version of nconvert & nview was ported on Silicon workstation. And a first version of a nview with GUI (motif) was written in 1995. And finally on windows.
LMaxSt wrote:At least it's not a roadkill cat.
I'm actually starting to like this slimmed down version (minus the drop shadow, tho).thibaud wrote:slightly optimized previous proposal for 16x16
now looking again as well as an extra eye lash you could also change the orange to a yellow-golden, look at this smiley-->thibaud wrote: slightly optimized previous proposal for 16x16
What can I say — I'm still convinced it would be a mistake not to try to get submissions from other designers too. We clearly need a wider variety to choose from.JohnFredC wrote:So sorry for my lack of enthusiasm but I need to express this...
Agree.Danny wrote:Some nice stuff there thibaud. I'm just not completely sold yet.
The X looks like a D-pad of a joypad, and the N inside the X reminds me a bit of the Nintendo N64 N. The design mark now looks a bit like a spiked lemon. Just to give you some feedback... no offense.