Global “Undo” vs. Plugins manager “Undo”

Bugs and Suggestions in XnView Classic which have been resolved

Moderators: helmut, XnTriq, xnview

User avatar
XnTriq
Moderator & Librarian
Posts: 6057
Joined: Sun Sep 25, 2005 3:00 am
Location: Ref Desk

Global “Undo” vs. Plugins manager “Undo”

Post by XnTriq »

  1. Open an image.
  2. In View mode, go to Filter » Adobe Photoshop Plug-In....
  3. In the Plugins manager, choose The Plugin Site » Harry's Filters 3.01... (or any other available plug-in) and click on Start....
  4. Apply the filter with some random settings.
    » The image is changed, and the unsaved indicator (asterisk) shows up.
  5. Back in the Plugins manager, click on the Undo button.
    » The changes are undone, but indicator doesn't go away.
  6. Leave the Plugins manager by clicking on OK.
  7. Back in View mode, click on the Undo button in the toolbar.
    » The filter is applied again, the asterisk disappears.
User avatar
Clo
XnThusiast
Posts: 4441
Joined: Sun Oct 17, 2004 4:57 am
Location: Bordeaux, France

Right

Post by Clo »

:arrow: XnTriq

:) Hello !

• Confirmed here following your steps.

:mrgreen: KR
Claude
Clo
Old user ON SELECTIVE STRIKE till further notice
User avatar
oops66
XnThusiast
Posts: 2005
Joined: Tue Jul 17, 2007 1:17 am
Location: France

Re: Right

Post by oops66 »

Clo wrote::arrow: XnTriq
:) Hello !
• Confirmed here following your steps.
:mrgreen: KR
Claude
Clo
Hello,
Yes, it is the same problem than here :
http://newsgroup.xnview.com/viewtopic.php?p=56106#56106
Because the original image (1st), should always stay in the undo Tmp memory even if the number of modifications is over the Undercount level setting or else (a 8bf filter is applied, ...), and it's not the case for the moment.
And in plus for the 8bf filters we have a bistable behavior like in the pevious Xnview versions.
But this is not a major problem and it can be posponed?
XnViewMP Linux X64 - Debian - X64
User avatar
XnTriq
Moderator & Librarian
Posts: 6057
Joined: Sun Sep 25, 2005 3:00 am
Location: Ref Desk

Post by XnTriq »

Fixed in v1.92 final 8)