One mousewheel notch = 100% of thumb window?
One mousewheel notch = 100% of thumb window?
In the thumbnails view, pressing the mousewheel one notch moves the window 100% out of view.  Should there be some overlap?   I mean, shouldn't it move the field of view <80% up or downwards so you are sure where you were before?
			
			
									
						
										
						Re: One mousewheel notch = 100% of thumb window?
Sorry but i don't understand, could you explain me more?
			
			
									
						
							Pierre.
			
						Re: One mousewheel notch = 100% of thumb window?
Good morning.  If miniatures  are shown [1,2,3,4,5] spinning mouse wheel one gear/notch goes to [6,7,8,9,10] exactly.  But, I think it would be more reassuring to see this:
[1,2,3,4,5] to [5,6,7,8,9]. You would then see nothing has been skipped when moving less than 100% of view at a time.
			
			
									
						
										
						[1,2,3,4,5] to [5,6,7,8,9]. You would then see nothing has been skipped when moving less than 100% of view at a time.
