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XnView + Photoshop plugins - details?

Posted: Tue Sep 20, 2011 3:17 pm
by toonerama
(First of all, a big shout out to the XnView developers - it's the best!)

Hello,

I've searched around a bit, but need some help. I'm rebuilding my system, and I would really like to do without Photoshop this time. So XnView would be my only graphics editor.

I understand how XnView handles Photoshop plugins, by simply "showing it the 8bf". But I'd like a bit more detail ...

- Can PS plugins be installed expressly for XnView (ie: if Photoshop is absent)?
- Can multiple PS plugins be added?
- Does XnView remember which plugins have been added?
- Will XnView handle the plugin's registration if necessary?
- Exactly how well are PS plugins handled; is there a list of good/bad results?

One example, I bought Nik's Color Efex ages ago, but it's so good, it'll be a deal breaker if it won't work in XnView.

Manny thanks for any light you can shed!

Re: XnView + Photoshop plugins - details?

Posted: Wed Sep 21, 2011 4:00 am
by XnTriq
toonerama wrote:I'm rebuilding my system, and I would really like to do without Photoshop this time. So XnView would be my only graphics editor.
Keep in mind that XnView isn't (and doesn't try to be) an image editor, although it has some editing capabilities.

I hope you'll find answers to some of your questions in the following topics.
XnTriq ([url=http://newsgroup.xnview.com/viewtopic.php?p=44968#p44968]Good plugin, doesn't work with xnview[/url]) wrote:
xnview ([url=http://newsgroup.xnview.com/viewtopic.php?p=29853#29853]Setup plugin Adobe 8bf - Adobe Camera RAW 3.4?[/url]) wrote:
infokeeper wrote:This can be possible change?
Make XnViewer be compatible with new adobe plugin format?
The problem is that Adobe don't put specification for public :-(
Harald Heim ([url=http://www.thepluginsite.com/knowhow/tutorials/introduction/introduction.htm]Plugin Essentials[/url]) wrote:In 2002 Adobe restricted access to the Photoshop SDK, which contains the specifications for Photoshop plugins, so it can be expected that these incompatibilities may increase. Developers of other image applications don't have any access to it anymore, so they can't support newer plugin features. However, plugin developers who want to make their plugin compatible with a large variety of applications, should anyway use the old SDK from Photoshop 3.05 or 4.0, which already includes all important specifications.
Forum References: Off-site resources:
[color=green]xnview.ini[/color] wrote:

Code: Select all

[8bf]
default=ChromaSolarize
path_0=C:\Program Files\XnView\8bf\
path_1=C:\Program Files\Common Files\PlugIns\
path_2=C:\Program Files\Adobe\Photoshop\Plug-Ins\
path_3=D:\Program Files\Macromedia\Fireworks 4\Configuration\Xtras\EyeCandy4000LE\

Re: XnView + Photoshop plugins - details?

Posted: Wed Sep 21, 2011 11:33 pm
by toonerama
Thanks a lot for all the info :D

Re: XnView + Photoshop plugins - details?

Posted: Thu Sep 22, 2011 6:01 am
by rra
may be I missed some conversation,
but anyone know whether it is possible to use
plugins on XnViewMP ?

René

Re: XnView + Photoshop plugins - details?

Posted: Fri Sep 23, 2011 2:00 am
by XnTriq
toonerama wrote:Thanks a lot for all the info :D
You're welcome =)
Don't hesitate to ask, if something's still unclear.
rra wrote:may be I missed some conversation, but anyone know whether it is possible to use plugins on XnViewMP ?
I'm pretty sure that MP doesn't support Photoshop-compatible plug-ins at this point (v0.39).

Re: XnView + Photoshop plugins - details?

Posted: Fri Sep 23, 2011 1:08 pm
by xnview
rra wrote:anyone know whether it is possible to use
plugins on XnViewMP ?
Currently not supported, but i'll add it

Re: XnView + Photoshop plugins - details?

Posted: Fri Sep 23, 2011 1:29 pm
by RickS
Currently not supported, but i'll add it
Great news! That's the only thing that's been holding me back from switching to MP.