How to write 32-bit TARGA?

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Aller

How to write 32-bit TARGA?

Post by Aller »

I have a JPG which I need to edit (and have had no problems doing that) and end up with a 32-bit TARGA file. The resulting file, I've noticed, has roughly 3 bytes per pixel. Is there a way to save this as a 32-bit file (presumably meaning no compression, and with an alpha channel that specifies that none of the pixels are transparent)?

Also, while I'm at it, is there a way to manipulate the alpha channel in detail (namely importing and exporting an 8-bit image... I suppose other things like -wmark can be done on an exported image if that's available).
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Re: How to write 32-bit TARGA?

Post by xnview »

Aller wrote:I have a JPG which I need to edit (and have had no problems doing that) and end up with a 32-bit TARGA file. The resulting file, I've noticed, has roughly 3 bytes per pixel. Is there a way to save this as a 32-bit file (presumably meaning no compression, and with an alpha channel that specifies that none of the pixels are transparent)?

Also, while I'm at it, is there a way to manipulate the alpha channel in detail (namely importing and exporting an 8-bit image... I suppose other things like -wmark can be done on an exported image if that's available).
Currently there is no possibility to convert 24bits into 32 bits, but i'll add it
Pierre.
Aller

Post by Aller »

Nice to know. Converting to 24-bits to 32-bits would have been nice for the current project, but just thinking a little more long term... If I had a tool the size of nConvert that could not just convert to 32-bits (with a dummy alpha channel), but actually properly import an Alpha Channel, it would save the 113MB download of PSP demo that I've instructed people to do just to perform that task.
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