XnViewMP 1.4.4 64bit
Windows11 (22H2), display resolution 3840x2160, win scaling 150%
Viewer / Batch convert - Levels...
Grey pointer is not limited by black/white pointers (as it does eg in Photoshop)
To reproduce:
1. run clean portable XnViewMP
2. open image
3. press L to open Levels...
4. manually drag black pointer to the right
5. manually drag grey pointer to the left past black pointer
grey pointer will not stop at black pointer and go past it (same issue with white pointer)
6. manually drag black pointer to the left
grey pointer will go offscreen
Related
1.4.4 - levels - grey pointer has no limits
Moderators: helmut, XnTriq, xnview, Dreamer
1.4.4 - levels - grey pointer has no limits
Last edited by user0 on Mon Apr 24, 2023 6:15 pm, edited 5 times in total.
Re: 1.4.4 - viewer - Levels grey pointer has no limits
At the first time I tried it without reading your instructions. 
You are right. Now I can reproduce your problems and can confirm both bugs.

You are right. Now I can reproduce your problems and can confirm both bugs.
Last edited by masterjp on Mon Apr 24, 2023 5:58 pm, edited 1 time in total.
PC: Intel 8700k + Asus Z370-F + 16 GB RAM G.Skill + Asus RTX 3050 OC + Samsung SSD
OS: Windows 10 Pro 64bit 22H2 |
GFX: XnViewMP 1.8.7 | XN-View 2.52.0 | XnConvert 1.104.0 | Adobe Photoshop Elements 2024 | Elements XXL 11 | Paint.Net 5.1.7
OS: Windows 10 Pro 64bit 22H2 |
GFX: XnViewMP 1.8.7 | XN-View 2.52.0 | XnConvert 1.104.0 | Adobe Photoshop Elements 2024 | Elements XXL 11 | Paint.Net 5.1.7
Re: 1.4.4 - levels - grey pointer has no limits

Pierre.
Re: 1.4.4 - levels - grey pointer has no limits
This problem is supposed to be fixed in XnView MP 1.5.0 beta. Please check and confirm the bug fix here.
Pierre.
Re: 1.4.4 - levels - grey pointer has no limits
1.5.0b1

- D
- it is still possible to move one pointer behind another by manually editing values
- E
- range's scale for grey pointer feels denser on the left when changing it manually

Re: 1.4.4 - levels - grey pointer has no limits
Ok will be fixed in b2user0 wrote: Sat Jun 17, 2023 6:31 am
- D
- it is still possible to move one pointer behind another by manually editing values
it's normal, you have range from 10 to 1 for the first half, and from 1 to 0 for the second half...
- E
- range's scale for grey pointer feels denser on the left when changing it manually
Pierre.
Re: 1.4.4 - levels - grey pointer has no limits
wait.. looks like false alarm here
in ps/lr its possible to drag one pointer past another, making negative image
maybe its worth to make the same (currently its not possible to manually drag pointers past each other in xnview)
