Defenestration wrote:Many thanks Pierre. I missed your post asking for beta-testers for the unicode version. I will get testing and let you know how it goes.
I see there are three versions of GFL 2.80 now:
Win32, Win64 and Unicode.
Do the Win32 and Win64 versions have the unicode functions ?
Sorry to be a pain, but if it's not too much trouble would it be possible to get a Win64 Unicode build as I do all my development on XP Pro x64 and target x64 for my testing (as I like to use native x64 applications where possible) ?
Defenestration wrote:Sorry to be a pain, but if it's not too much trouble would it be possible to get a Win64 Unicode build as I do all my development on XP Pro x64 and target x64 for my testing (as I like to use native x64 applications where possible) ?
? You said it is on your website, now you say it doesn't exists. The question in topic is about the SDK (compiled). Is there nay plan to compile to binary? Thanx
jerry2 wrote:? You said it is on your website, now you say it doesn't exists. The question in topic is about the SDK (compiled). Is there nay plan to compile to binary? Thanx
Only GFK SDK is available for 64bits, you have not told me that you search GFLAx